Figma Classes in NYC or Live Online

Hands-On Figma Classes & Bootcamps for UX & UI Design

  • In-person courses
  • Flexible training solutions
  • Small class sizes
  • Hands-on & interactive

Small Group Figma Classes

Our Figma courses are instructor-led in our Manhattan classrooms or live online (virtual learning).

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Corporate Training

Drive team performance and efficiency with NYIM’s industry-leading training. Send employees to our group classes or create a custom training program onsite.

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Highly Reviewed by Our Alumni

From our hands-on training style to world-class instructors and custom-crafted curriculum, we deliver results our alumni are proud of.

Upcoming Schedule: Figma in NYC

All times are listed in Eastern Time unless otherwise specified.

Upcoming dates and times, grouped by month
Course, dates, and times Price and duration Description Registration
November 2026
November 23–24
Monday to Tuesday 10am–5pm
$695
12 Hours

Design interfaces and prototypes in Figma. Work with frames, components, variants, Auto Layout, shared libraries, and interactive prototypes.

December 2026
December 16–28
Mondays & Wednesdays 6–9pm
$695
12 Hours

Design interfaces and prototypes in Figma. Work with frames, components, variants, Auto Layout, shared libraries, and interactive prototypes.

January 2027
January 25–February 3
Mondays & Wednesdays 6–9pm
$695
12 Hours

Design interfaces and prototypes in Figma. Work with frames, components, variants, Auto Layout, shared libraries, and interactive prototypes.

February 2027
February 1–2
Monday to Tuesday 10am–5pm
$695
12 Hours

Design interfaces and prototypes in Figma. Work with frames, components, variants, Auto Layout, shared libraries, and interactive prototypes.

February 3
Wednesday 10am–5pm
$425
6 Hours

Build advanced Figma prototypes with variables, modes, and conditionals. Use variable collections and semantic layers to organize design systems.

Showing 5 of 22 courses

Design Interfaces and Prototypes in Figma

Figma is used to design website and app interfaces and communicate how they should work. Training can help you move from an initial layout to a prototype that you can share, discuss, and refine.

Choose Your Figma Course

Figma Bootcamp develops a foundation in interface design and prototyping. If you already know the basics, review Figma Advanced for the next step. Check each course's prerequisites and syllabus before choosing a level.

Connect Software Skills with Design Decisions

Learning a tool is one part of designing a useful interface. Clear hierarchy, consistent components, readable content, and an understandable flow all affect the result. A prototype gives you a way to discuss those decisions before implementation.

For a broader learning path, explore UX and UI design classes. For implementing a design as a website, explore web design training. Individual course pages provide current dates, tuition, format, and setup requirements.

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